#include <InputPositionMapper.h>
input-channel 2-D positions to distances from configured output speaker positions.
Definition at line 29 of file InputPositionMapper.h.
◆ InputPositionMapper()
| Mema::InputPositionMapper::InputPositionMapper |
( |
| ) |
|
|
default |
◆ ~InputPositionMapper()
| virtual Mema::InputPositionMapper::~InputPositionMapper |
( |
| ) |
|
|
virtualdefault |
◆ mapInputPosition()
| void Mema::InputPositionMapper::mapInputPosition |
( |
std::uint16_t |
channel, |
|
|
const juce::Point< float > & |
inputPosition, |
|
|
float |
sharpness |
|
) |
| |
|
inline |
◆ setOutputIgnorePositions()
| void Mema::InputPositionMapper::setOutputIgnorePositions |
( |
const juce::Array< juce::AudioChannelSet::ChannelType > & |
outputIgnorePositions | ) |
|
|
inline |
◆ setOutputIncludePositions()
| void Mema::InputPositionMapper::setOutputIncludePositions |
( |
const juce::Array< juce::AudioChannelSet::ChannelType > & |
outputIncludePositions | ) |
|
|
inline |
◆ getAngleForChannelType
| std::function<float(const juce::AudioChannelSet::ChannelType&)> Mema::InputPositionMapper::getAngleForChannelType |
◆ onInputPositionMapped
| std::function<void(std::uint16_t, const std::map<juce::AudioChannelSet::ChannelType, float>&)> Mema::InputPositionMapper::onInputPositionMapped |
The documentation for this class was generated from the following file: